https://www.newgrounds.com/projects/games/7538648/preview/
This is a very early build that just focuses on movement feel. Most features are missing and nothing is final.
Arrows to move, z and x to jump and attack.
There's no landing lag and no grabbing walls (can still grab ledges).
New: You can perform a slide along the ground instead of a tumble when holding down. The player can clamber a ledge; if the player is at hip-height, pressing toward a ledge and holding jump, Eleanor will automatically boost over it.